Todd, say it ain’t so!
When Todd Howard announced Bethesda’s intent to bring modding to consoles last year, it was a big deal.
Fallout 4 players on the PlayStation 4 have long awaited mod support to come to console since Fallout launched last November. With Mods being available on PC and Xbox One for some time now, PS4 users are scratching their heads. News finally broke though, and it’s not good.
Sony wants to keep their virgin console unsullied by filthy mods.
Mod me, senpai
Let’s rewind for a minute. In this video from June 2015, Todd discusses the rollout plan for modding post launch:
Notice how he said, eventually for PS4. apparently the vetting process must have been a hell of a back-and-forth process.
In an updated posted to Bethesda’s official website we got the news that Sony is withdrawing from supporting this feature.
Apparently, in this case…
“It just doesn’t work.”
Bethesda goes on to say:
“After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim: Special Edition.
Now, Fast Forward to June 2016
Mods made the scene on PS4 in Beta, but not without a slew of issues.
No sound file support
Storage limit of 900 MB for mods
Memory and performance problems
Unfortunately these issues, and a lack of the kind of support needed from Sony, led to the dismissal of the PS4 mods project. At least for now. Bethesda has said they will comment if anything changes.
Now, who’s to blame here? It’s tough to say without knowing exactly what went down, but Bethesda did comment this:
“Like you, we are disappointed by Sony’s decision given the considerable time and effort we have put into this project, and the amount of time our fans have waited for mod support to arrive. We consider this an important initiative and we hope to find other ways user mods can be available for our PlayStation audience. However, until Sony will allow us to offer proper mod support for PS4, that content for Fallout 4 and Skyrim on PlayStation 4 will not be available.”
With the crazy restrictions, problems in Beta and Sony’s unwillingness to remove or fix limitations, it seems that this just didn’t logistically work out for either company, even if both Sony and Bethesda wanted it to happen. Perhaps it is good that Bethesda wasn’t willing to compromise quality just to get it out there… I can definitely respect that, even if i’m really sad about no mods.
Now i’ll never get my Shaun Launcher!
Imagine, if we got mods, but they had those crazy restrictions on them? The Xbox One modding tools are already super restricted to keep nudity and other edgy themes out of the consoles… so maybe the real lesson here is that this kind of thing is just better off on the PC.
Still though, We hope to see Sony change their minds.
Thanks for reading, let us know how you feel about this!
TehCoolRich, signing off.